Brutix
From Goonwiki
| Brutix | ||
|---|---|---|
![]() One of the most ferocious war vessels to ever spring from Gallente starship design, the Brutix is a behemoth in every sense of the word. When this hard-hitting monster appears, the battlefield takes notice. | ||
| High slots | 7 | |
| Medium slots | 4 | |
| Low slots | 5 | |
| Rig slots | 3 | |
| Power output | 1150 MW | |
| CPU output | 435 tf | |
| Turret slots | 7 | |
| Launcher slots | 0 | |
| Max targets | 7 | |
| Shield capacity | 3906 | |
| Shield resists (EM/EXP/KIN/THERM) | 0/50/40/20 | |
| Armor HP | 4395 | |
| Armor resists (EM/EXP/KIN/THERM) | 50/10/35/35 | |
| Capacitor | 2343 | |
| Drones | 50 m3 | |
| Drone Bandwidth | 50 Mbit/sec | |
| Cargo | 400 m3 | |
| Max Speed | 145 m/s | |
| Insurance Cost | 8,100,000.00 | |
| Insurance Payout | 27,000,000.00 | |
| Updated for Booster Patch | ||
| Required Skills | ||
| Primary | Gallente Cruiser | III |
| Secondary | Battlecruisers (skill) | I |
| Tertiary | N/A | |
| View Ships by Type | ||
Contents |
[edit] Ship Overview
An interesting twist for the battlecruiser, this Brutix is like a larger sig radius Thorax with a hell of an armor repair bonus as per your battlecruiser skill. The Brutix is the most streamlined of all the tier 1 battlecruisers in purity of design and purpose.
The Brutix is by far the best Gallente battlecruiser for fleet work with good tracking and a ton of turret damage. Though the Myrmidon still tanks better, with the drone rebalance the Brutix is no longer quite as overshadowed in small gang and solo fights.
[edit] Bonuses
- Battlecruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage and 7.5% bonus to Armor Repairer effectiveness per level
- Role Bonus: 99% reduction in the CPU need of Warfare Link modules.
[edit] PvP Setups
[edit] Captain Mutiny Memorial Sniper
- High
- 7x 250mm Railgun II (CN Iridium M, with CN Antimatter M and Spike M in cargo)
- Medium
- 1x 10mn Microwarpdrive I
- 1x Sensor Booster II (unscripted, have both scripts in cargo)
- 2x Tracking Computer II (always keep Tracking Speed loaded on at least one, switch the other to taste)
- Low
- 1x Reactor Control Unit I
- 3x Magnetic Field Stabilizer II
- 1x Tracking Enhancer II
- Rigs
- 1x Medium Ancillary Current Router I
- Drones
- 5x Hammerhead/Valkyries (II)
With the introduction of affordable medium rigs (the ACR will run you 4m), the Brutix no longer requires AWU V and EGU V to fit a full rack of 250mm guns. This fit is attainable at AWU III and gets you a competent anti-support sniper with tracking and damage sitting right between the Harbinger and Hurricane at a substantially lower hull cost than either. If you happen to have AWU V, you can swap the T1 RCU for a T2 PDS for a minor increase in capacitor and EHP. The major weakness of this ship compared to the other battlecruisers is a scan resolution about 25% lower, so some Targeting System Subcontroller rigs might be useful. On the plus side, the Brutix hits farther with Spike than its counterparts can with Aurora or Tremor, and it has a slightly higher sensor strength on the off-chance of ECM. Much cheaper than flying a sniping Deimos and also insurable.
[edit] Heavy Tank PvP Blaster Brutix
- High
- 7x Heavy Electron/Ion Blaster II, depending on skills
- Medium
- 1x Y-T8 Overcharged Hydrocarbon I Microwarpdrive (10mn MWD)
- 1x Warp Disruptor
- 1x Stasis Webifier
- 1x Medium Electrochemical Capacitor Booster (w/ 800s)
- Low (a)
- 2x Medium Armor Repairer II
- 2x EANM II
- 1x Damage Control II
- Low (b)
- 2x Medium Armor Repairer II
- 1x EANM II
- 1x Damage Control II
- 1x Magnetic Field Stabilizer II
- Low (c)
- 2x Medium Armor Repairer II
- 1x Damage Control II
- 2x Magnetic Field Stabilizer II
+ Hybrid Burst Aerator I
- Drones
- 5x Hammerhead/Valkyries (II)
This is probably the most natural Brutix setup in terms of its bonuses, grid and tank. Ideally you want an injected dual-repper tank, and that means using mostly electrons in the highs. While this doesn't do as much dps as a gank Brutix, it's steady in the 400-500 dps range and you can basically tank forever until your cargo hold runs out of cap booster 800s. That gives you a huge margin of error in PvP. Low (a) is a little safer to fly while Low (b) provides a little more gank. Low (c) is a little more expensive, but for a loss of about 2k EHP you get over 100 extra dps. Load faction Antimatter M for close-range facerape and Null M when going against cruisers or smaller.
[edit] Plated Gank Brutix
- High
- 5x Heavy Electron II
- 2x Ion Blaster II Fits with AWU4. Mix and match ions and electrons to fit your skills
- Mid
- Stasis Web II
- Warp Disruptor II
- Warp Scrambler II
- Y-T8 MWD
- Low
- 3x Magnetic Field Stabilizer II's
- Damage Control II
- 1600mm Rolled Tungsten Plate
- Drones
- Pack either 5x Valkyrie II's or 5x Vespa EC-600's
- Rigs
- Hybrid Burst Aerator
- Anti-Explosive Pump
- Anti-Kinetic Pump
So this is the Brutix when you decide you don't give a damn about its repping bonus and just want to make a 700 dps murder machine, and yes, with good skills and faction AM, you will break 700 dps before overheating. It has a fat enough buffer to take a decent amount of punishment before it dies, so drop this beast on something's head, overload the guns, and enjoy.
[edit] Shield-Gank Brutix
- High
- 7x Heavy Ion Blaster II
- Mid
- 1x 10MN Microwarpdrive I
- 1x Warp Scrambler II
- 1x Large Shield Extender II
- 1x Invulnerability Field II
- Low
- 3x Magnetic Field Stabilizer II
- 2x Nanofiber Internal Structure II
- Rigs
- 2x Medium Core Defence Field Extender I
- 1x Medium Anti-EM Screen Reinforcer I
- Drones
- 5x Hammerhead II
Plated Brutix setups are great but sometimes you can have trouble keeping up with a fast-moving roaming gang, or maybe your gang has shield-reppers and not armor-reppers. With blasters it's imperative that you close in fast to get your licks in. The shield fit fills the same baby HAC role as the similar fits for the Hurricane and Harbinger. You won't have quite as much of a buffer since you don't have a sixth low slot for a Damage Control, but you put out so much damage that anything that you can tackle will die before that makes a difference. An overheated T2 scram can reach out to 10.8km, which is about the engagement range of your blasters with Null and good skills. Switch to faction antimatter for battleships or random carrier ganks, you'll spit out almost 800 DPS before heat.
T1 version works okay but a Thorax would probably be cheaper to lose if you're a poor newbie. You could also sacrifice some tank for more gank by replacing the CDFEs with power rigs and upgrading to neutron blasters.
[edit] JihadSwarm: Classic Jihad
|
- Highs
- 7x Anode Neutron Particle Cannon I (Caldari Navy Antimatter Charge M (8 rounds per turret))
- Mids
- 1x 10MN MicroWarpdrive I
- 1x Target Painter I
- 1x Sensor Booster I (Scan Resolution)
- 1x Warp Scrambler I
- Lows
- 5x Linear Flux Stabilizer I
- Drones
- 5x Hammerhead I
This can solo most hulks if you have decent battlecruiser skills and is only about 5m per loss. Use this if you have good battlecruiser skills. If you don't, just use a thorax and team up with someone else.
The named modules are not needed and are fairly hard to find outside Jita, basic T1 is fine. Most of the Brutix kills use standard Neutron blasters.
The brutix is the king of suiciding hulks. If you don't know what ship to fly, it should be a brutix.
[edit] PvE Setups
[edit] Stopgap Delve Ratter
- High
- 5x Heavy Ion Blasters
- 2x Heavy Neutron Blasters
- Medium
- 1x 10MN Afterburner
- 3x Cap Recharger
- Low
- 1x Medium Armor Repairer
- 1x Damage Control
- 1x Armor EM Hardener
- 1x Armor Thermic Hardener
- 1x Magnetic Field Stabilizer
- Drones
- 5x Hammerhead
- Rigs
- 1x-3x Medium Capacitor Control Circuit
The Brutix is a terrible ratting ship, but for a bored newbie in a pinch it can be made serviceable. Do not use this fitting. If you must, be training for something less awful. For all of fittings, use T2 and named where possible. The number of capacitor control circuits required depends on how good your capacitor skills are. Flying is simple, turn on rep, turn on ab, orbit blood battleships at 500 until they die.
[edit] Telefishopolis' Level 3 Mission Brutix
- High
- 7x 200mm Railgun
- Medium
- 1x 10MN Afterburner II
- 1x Stasis Webifier
- 2x Cap Recharger
- Low
- 1x Medium Armor Rep II
- 2x Mission-specific Hardeners (N-Type)
- RCU
- 1x Capacitor Power Relay
- Drones
- 5x Mission-specific lights or mediums.
Your optimal with Antimatter in the rails is around 10KM, which is where cruiser rats like to hang around in L3 missions. Since you have so many deadspace areas, the traditional rush in and fuck em up Brutix fit doesn't work so well, since you can't fit an MWD. Some missions will have interceptors with webs and scrams, bring light drones in that case. Mediums have trouble tracking those guys.
If you have omg leet cap skillz, you can trade the cap relay for another hardener. Even if you don't, you could switch a rail for a medium nos. Also, if you have engineering V, you can easily switch the RCU out for a PDS.

