Hawk

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Hawk
Hawk
Name: Hawk

Hull: Merlin Class

Role: Assault Ship

Following in the footsteps of Caldari vessels since time immemorial, the Hawk relies on tremendously powerful shield systems to see it through combat, blending launchers and turrets to provide for a powerful, well-rounded combat vessel.

High slots 5
Medium slots 4
Low slots 2
Rig slots 2
Power output 42 MW
CPU output 180 tf
Turret slots 2
Launcher slots 4
Max targets 6
Shield capacity 935
Shield resists
(EM/EXP/KIN/THERM)
0/50/70/80
Armor HP 387
Armor resists
(EM/EXP/KIN/THERM)
50/10/62.5/86.25
Capacitor 312
Drones 0 m3
Drone Bandwidth 0
Cargo 300 m3
Max Speed 273 m/s
Insurance Cost 1,033,646.40
Insurance Payout 3,445,488.00
Updated for Booster Patch
Required Skills
Primary Caldari Frigate V
Secondary Assault Ships I
Tertiary N/A
View Ships by Type


Contents

[edit] Overview

A Hawk has one of the best tanks of all the AF, thanks to its shield and shield boost bonus.


The Hawk has 5 high slots with the 4 launcher hardpoints and 2 turret hardpoints. In Revelations 2.2 the shield boost bonus was increased from 5% to 7.5%, making it an even better tank than it was before.

[edit] Bonuses

  • Caldari Frigate Skill Bonus: 5% bonus to Missile Kinetic Damage
  • Assault Ships Skill Bonus: 10% bonus to Missile Velocity and 7.5% bonus to shield boost amount per level.

[edit] Fittings

[edit] Inty Killer

High
4x Standard Missile Launcher II (CN Bloodclaws)
1x 5W Infectious Power System Malfunction
Medium
Cold-Gas I Arcject Thrusters
Small C5-L Emergency Shield Overload I
Faint Warp Disruptor I
Faint Epsilon Warp Scrambler I
Low
2x Power Diagnostic System II

Basically this thing is only good at killing interceptors. The technique consists of tanking the damage (and dealing some yourself) until the inty gets into scramble range, or runs out of cap. Once the inty is scrambled turn on your AB and approach, you will go faster than them with the AB (800m/s). Then own the shit out of the inty.