Overview Settings

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The overview, located by default in the upper right portion of the eve window while you're undocked, displays a filtered list of objects that you can visually see and target. This guide will walk you through setting up your overview to filter out the crap you don't need and to show all the crap that you do.

The Overview Settings window can only be accessed while floating in space. Click the white arrow in the upper left corner of the overview window, and select "Open Overview Settings".

Contents

Easymode Overview Settings

Non-Filtering Overview Settings

In CCP's infinite wisdom, the overview settings also adjusts items in local and the brackets around objects in space itself, as well as icons and background colors of objects on the overview. All non-filtering settings are global (Color tags, backgrounds, columns, ships, and ewar); they do not change and cannot be changed by different overview states or tabs.

The COLORTAG tab will mark all players in your local window with little icons for easy identification. Note: The ordering of the colortags can make a difference if corp/personal/alliance standings do not match, so order them appropriately.

Appearance->Colortag Overview Setting Local with appropriate overview settings

The BACKGROUND tab will put a solid color background on items in your overview that match that criteria. Because *everything* will be hostile that's showing on your overview (more than that later), there's no point to having background colors. I like to put "Target is at war with you" and "Target is below -5" as these can always be shot in empire space. You generally won't see an actual war target in 0.0; you'll just see people with negative or positive standings. (Negative = reds; Positive = blues).

It's also important to keep the overview as clear and uncluttered as possible so you can easily identify real threats and take corrective action:

  • Those who are targeting you will have a red bracket around their icon. If the entire overview lights up, you've just been primaried. You probably want to warp out.
  • Ships that are using Electronic Warfare against you will also show up in your chosen color. You'll want to target them.

Appearance->Background Overview Setting


The EWAR tab will highlight any enemy on your overview that is currently performing ewar on you. In this window, you can also right click on each of the options to set preferred colors.

Appearance->EWar Overview Setting


The SHIPS tab will give you information whenever you mouse over an object in space. I like to have this setting; personal preference may vary.

Ship Overview Setting


The COLUMN Tab is another personal preference; It can also change depending on which ship you are flying at the time. The ones you will want for sure are the top four - Icon, Distance, Name, Type, in that order. I like to add Velocity, and, if you're a tackler or have a handle on advanced combat and turret tracking, you should also turn on Angular Velocity.

You may be told to or want to add Tag to your overview as well - they are used when your fleet commander, wing commander or scout wants to mark a specific target. These are commonly used to set up primaries before loading grid or to mark specific PoS guns for repair.

Column Overview Setting


In your overview, you can click the name of the Column to sort the overview listings by ascending or descending order. In general, you should be sorting by distance, closest to farthest. If you're in a large fleet or doing specialized work, sometimes you'll want to sort by type instead.

Overview and Standings Logic

If you enable neutral colortags to your overview but hide alliance colortags, you may run into situations where corps within your alliance are marked as neutral. This is because your personal standings have not been set with that player, and the overview is not applying the colortags associated with those standings, going with the next applicable option down the list.

Lets say you share a place with a player in AwesomeAlliance, but they roll with PubCo. By default, they'll have a blue star, but there aren't any personal standings set between you and them. You decide that you want to add neutral standings to your overview, so you check the option to enable it. The other player will still have a blue star. If you then decide to disable the alliance colortag, then the other player will have neutral standings even though they share the same alliance with you.

Remember that these are applied in order from the bottom-up; if any two settings clash, the item above will take precedence. Experiment with this by moving the "Neutral" tag to the top of the list, and you'll find that nearly everything will appear to be marked neutral (remember to set neutral to the bottom after you're done experimenting!).

When you're in doubt, reset your overview settings.

Overview Filters

Underneath the "Filter" tab, You have two additional tabs. "Types" allows you to filter by object type (ship, station, stargate) and "States" allows you to filter by various personal and corp standings. These two filtering options are cumulative. If you have checked frigates and pilot is at war with you, only frigates that are at war with you will show up on the overview. Non-frigate war targets and friendly frigates will not show up.

You can save the "Types / States" information pair as "Selection Types" which will show up in the menu when you click on the triangle. These selection types are used both for setting what brackets you see (the icons in space around objects) and also what shows up on your overview. This information can also be assigned to tabs. You only have 5 tabs, so you'll have to choose your selections wisely. There are 3 basic tabs that you will want, which leaves 2 specialty tabs which you can fill with things like EWar, anti-support, drones, or tackling.

After you set up a filter, you'll need to save the filter by clicking on the triangle, "Save Current Type Selection As...". Because the selection types are used for both brackets and overview filtering, we'll need to create separate ones for the brackets. Also, make sure that when setting up a new filter, you click the Deselect All button before entering types.

For Filters, We'll be focusing Solely on the FILTER tab, and the TYPES and STATES sub-tabs. Check all the items listed:

Filter: No Brackets

This one's easy. select TYPES and then click DESELECT ALL. States doesn't matter.

Name this "No Brackets". This is for a completely clean bracket setting, which is used for some fleet settings. If you don't want to go through the very small amount of trouble to make this setting, it is also possible to turn off all brackets in the menu that you use to get to your overview settings.

Filter: Some Brackets

Types:

  • Celestial
    • Asteroid Belt
    • Beacon
    • Cargo Container
    • Planet
    • Secure Cargo Container
    • Stargate
    • Warp Gate
    • Wreck
  • Deployable
    • Mobile Warp Disruptor
  • Entity
    • Rogue Drone
  • NPC
    • Pirate NPC
  • Ship
    • ALL SHIPS Checked
  • Station
    • Station
  • Structure
    • ALL STRUCTURES Checked

States:

  • All states checked.

Name this "Some Brackets". This will be your default bracket setting for small to medium fleets (or large fleets for people with fast compusters). It has wrecks and cans showing so you can warp to them, easily getting in and out of battle. It has many celestial objects showing to give you ample align points for escaping.

Filter: Run Away

Types:

  • Celestial
    • Planet
    • Stargate
    • Warp Gate
  • Station
    • Station

States:

  • All states checked.

Name this "Run". This will be your overview setting when you're loading onto a grid or trying to escape in your pod.

Filter: General

Types:

  • Celestial
    • Beacon
    • Cargo Container
    • Stargate
    • Warp Gate
    • Wreck
  • Entity
    • ALL "Mission XXXX"
    • Rogue Drone
    • Pirate Drone
  • NPC
    • Pirate NPC
    • Faction Navy NPC
    • Mission NPC
    • Police NPC
  • Ship
    • ALL SHIPS Checked
  • Station
    • Station
  • Structure
    • Control Tower
    • Jump Portal Array

States:

  • All States Checked.

Name this "General". This will be your overview setting when engaged in general travel, missioning, ratting, or travel in empire and 0.0. It shows all ships, stations, and stargates. It shows all ships on grid, including friendly ones.

Filter: Fleet

Types:

  • Celestial
    • Beacon
    • Stargate
    • Warp Gate
  • NPC
    • Pirate NPC
  • Ship
    • ALL SHIPS Checked
  • Station
    • Station

States:

Overview->Types->States for fleet combat ignoring friendlies

Name this "Fleet". This will be your overview setting when engaged in general fleet combat or travel. It shows all enemy ships, stations, and stargates. It does not show friendly ships so you have less chance of inadvertent friendly fire.

If you fly small ships you should turn Bomb's on, under the type: Charges

Optional Filter: Anti-Support

Types:

  • Celestial
    • Stargate
    • Warp Gate
  • Ship
    • Assault Ship
    • Combat Recon Ship
    • Covert Ops
    • Cruiser
    • Destroyer
    • Electronic Attack Ship
    • Force Recon Ship
    • Frigate
    • Heavy Assault Ship
    • Heavy Interdictor
    • Interceptor
    • Interdictor
    • Logistics
    • Stealth Bomber
  • Station
    • Station

States:

Overview->Types->States for fleet combat ignoring friendlies

Name this "Anti-Support". This will be your overview setting when you are engaged in anti-support fleet combat. It filters out all ships except those that you should be shooting.

Optional Filter: Large Fleet Tackling

Types:

  • Celestial
    • Stargate
  • Ship
    • Battleship
    • Black Ops
    • Carrier
    • Dreadnought
    • Elite Battleship
    • Industrial Command Ship
    • Jump Freighter
    • Marauder
    • Mothership
    • Titan
  • Station
    • Station

States:

Overview->Types->States for fleet combat ignoring friendlies

Name this "Tackling". This will be your overview setting when you are tackling ships in a large fleet. This filters out all but the largest ships who are likely to be called primary.

Optional Filter: Drones

  • Celestial
    • Stargate
  • Drone
  • ALL Drones Checked
  • Station
    • Station

States:

Overview->Types->States for fleet combat ignoring friendlies

Name this "Drones". This will be your overview setting when you need to target enemy drones. The overview still makes it difficult to target specific drones if there are a lot out, but you can at least target ones that are on you if you sort by distance.

Creating Tabs

Once you have all your filters, you'll want to set up tabs for each of them. First, though, to get the overview types to show up in the drop-down boxes underneath "Overview Tabs", you'll have to close and re-open the overview settings window.

Set your Overview Tabs to look something like this:

Overview Tabs

The Various bracket settings are personal preference and you'll find what works best for you. I like having some brackets on at all times, so that I can align to different things while escaping (Escape) and during laggy fleet battles (LaggyFleet) where I want most brackets turned off. Off-grid brackets cause very little lag, and the information you get from them is worth keeping them on. If you want, you can always substitute no brackets underneath bracket settings.

The same goes if you don't want stargates and stations on your fleet overview and are willing to just switch to another tab to warp around - these settings are just a guideline, a starting point for your eve career.

Once you're done, mash the APPLY button. Finally, set up your "Default" overview directly from the white triangle. I like to put the least critical "General" filter here. Once you switch tabs, The Default tab will be listed as "(Not Saved)". This is a bug; Ignore it. You will notice that your overview settings are sticky just like the other tabs.