Serpentis Base
From Goonwiki
| Serpentis Base | ||
|---|---|---|
| Type | Escalation complex | |
| Number of sites | 3? | |
| Deadspace | Yes | |
| Gated | Yes | |
| Probe signature | Unknown | |
| Loot type | Unknown (Corpus C-Type?) | |
| View list of complexes | ||
Low end Serpentis exploration complex.
[edit] Initial Site
[edit] First Room
You warp in 60km from the acceleration gate into 3 groups -
1x cruiser 7km away, 3x BS + 2x frigates 100km away, 1x cruiser 150km away.
The cruisers and frigs sensor dampen but have no other special abilities.
Killing the last BS spawns 3 more cruisers 30km from the gate, and killing the 150km cruiser spawns 3 more cruisers at 100km from the gate.
[edit] Second Room
You warp into 3 cruisers 60km away. About 30 seconds in, 2 BS and 2 more cruisers appear 90km away, and 2 minutes in, another wave of 3 cruisers and 3 frigs appear 110km away. There are also a few random structures, including a "Serpentis Armory" 160km off.
Engaging the armory spawns 4 frigates and 3 cruisers 120km away from it. It has some minor shield regen but not enough to make any perceptible difference. It drops a container of small ammo when destroyed. Killing it did not escalate the encounter or do anything else, but I killed it before bothering to deal with the stuff it spawned - you may want to do that first. YMMV.
Realistically, everything in here dies quickly and painlessly and a newbie in a T1 BC could solo the whole thing.