Pith's Penal Complex

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Pith's Penal Complex
Type DED complex (8/10)
Number of sites 1
Deadspace Yes
Gated Yes
Probe signature ~0.1
Loot type Pith B-Type, overseer effects, Rattlesnake BPC
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DED complex rated 8/10. Not much to say really, really straightforward plex. No traps, timed spawns, odd aggro rules or torp-spewing stations.

First room

12 battleships, 10 cruisers/BC, 15-ish frigs, 3 heavy missile batteries and one stasis tower. A few jamming ships. A lot of the ships have "special" names but are not overseers, instead blow up "Dewak's First Officer HQ" to collect your 15th tier overseer effects.

Second room

12 battleships, 10 cruisers/BC, about 10 frigates, 4 heavy missile batteries. 16th tier overseer effects in can marked "Dewak's Dot", you need to kill everything before opening it. No overseer, and no jammers spotted.

Final room

12 battleships (one being the overseer), about 20 cruisers/BC and about 30 frigates. Blow up the overseer to collect 17th tier overseer effects and (probably) some juicy Pith B-type loot or a Rattlesnake BPC.

Note: grabbing aggro from this room seems to lag your client out a lot for some reason, you may want to activate your tank before you shoot anything, and/or warp in your priests fast. Turning off effects and turret effects may also be a good idea.